11 kits (if you can afford to). News. This cost me 1. A SWTOR Augments Tour to help you learn what Augments have, how to craft the and why Augmenting your gear is important for your character! The how is up-to-date for Spell 7. Marshall jcm 2000 dsl schematic bias tsl rectifiers replaced phased gz34 were Marshall jcm 2000 dsl 50 schematic for smith Marshall dsl100 service manual download, schematics, eeprom,. By Xam Xam / August 7, 2019 / 1 Comment. 2, crafting for level 75 has become more accessible even to new players. Posted March 25, 2014. Kit d'amélioration Type 11. For the MK-9 kit, add 2. By Seront June 25, 2012 in Crew Skills. Game. If you want to make augments you really need some slicing alts to get the tech components. Swtor How To Get Augmentation Slot. View data for the Augmentation Kit MK-2 SWTOR Schematic. Also a hint for when you plan to craft them. Used in the creation of Augmentation Kit MK-11. Minimum deposit requirements: $40, swtor how to add mod slots. 0 The Legacy of the Sith Expansion!. The old republic you are not logged in. Check Details. Any info? tyExtra info: I have been playing since beta and have a 400 armormech, but have never understood how to make augments and that whole system. 2, crafting for level 75 has become more accessible even to new players. Posted April 17, 2013. . Web crew skills > armormech > armormech schematics overview • trainers • schematics basic schematics | expanded schematics |. P: orange dual terror Orange mk ii w/ el84's, charlie, vox, whoever any ideas Orange tiny terror Orange th30 schematicYou can augment any equippable item of at least Premium quality. View data for the Augmentation Kit MK-10 SWTOR Schematic. 3, we will be making some changes in an effort to reduce the complexity of Gear Progression in the Legacy of the Sith expansion. Boot Raises -. Swtor augmentation slot component mk-1Swtor how to get augmentation slot component mk-10 . Schematic: Accuracy Augment 73 Shield Augment 73 Versatile Augment 73 + 126 Endurance +126 Power +95 Tertiary Stat: Requires: Armstech (680) Required Components: Processed. Fire Emblem Heroes Fire Emblem Warriors Pocket Mortys Star Wars: The Old Republic You are not logged in. But Biotech can make lots of single use med-pacs for itself and alts. New Player Help; SWTOR. 25 Aug 2023. View data for the Augmentation Kit MK-7 SWTOR Schematic. Augmentation Slot Component MK-2 x10. Armstech at level 600 after you purchase the unlock to get to 700 allows you to instantly craft item-rating 268 non-modifiable assault cannons, blaster pistols, blaster rifles, a sniper rifle, vibroknives and shotgun offhands, and at 680 allows you to craft augment kits, and the blue Alacrity and Absorb item. Therefore a MK-3 Augmentation Slot, when installed in a piece of gear, can accept an Augment of up to level 32, at level 33 it requires a MK-4 or better slot. 2+0. Check Details Palmer pdi jb simulator bonamassa special speaker gitarre bass tone signature presents joe press face right demo including audio reviewDraw the schematic diagram for the digital circuit to be analyzed. com To craft the newly available with SWTOR 6. Existing MK9 and MK11 Kits will turn into MK8 when Fallen Empire launches. 0, a few things are changing. MAJOR: BioWare announced that there will be no modern tier of augments with the launch away SWTOR 7. The 74194 is an example of a ttl universal shift register,. To make higher "Grade" Augments, you will have to level up your crafting skill. Roy 06 Sep 2023. there are two ways to get an Augment into an item: Crit or Kit. . Yeah def the trainer for this. 1) Supply and Demand. Web augmentation kits are item modifications that create augmentation slots on gear when used in conjunction with an item modification station. Support. craft. Attributes Container slots This item can be placed into the following container slots: Inventory Bank Loot Buyback Any Metadata Used to install Augmentation Slot MK-11 at an Item Modification Station. Armormech Schematics; Item Type Slot Skill Level Components Source Augmentation Kit MK-1: Augmentation Kit - 001 / 020 / 050 /060 x2: x10: Trainer Augmentation Kit MK-2: Swtor skills. Individual Pieces. View data for the Augmentation Kit MK-8 SWTOR Schematic. Recommended PostsView data for the Augmentation Kit MK-10 SWTOR Schematic. Prototype Woven Syntex. Let Us Remove MK-11 Augment Kits from Gear. Crew Skills > Armormech > Armormech schematics Overview • Trainers • Schematics Basic schematics | Expanded schematics | Heavy armor ( Expanded ) | Medium armor. Synthweaving at level 600 after you purchase the unlock to get to 700 allows you to instantly craft item-rating 268 non-modifiable armor, an item-rating 274 healer/dps armoring, and at 680 allows you to craft augment kits and the blue Crit and Redoubt defense) item-rating 276 augments. By default your mod-able gear does not have an Augment slot available. Ashara Zavros Customization 1. And you will also need to make higher "Grade" kits to put them in. Wyckoff method analysis distribution phase phases market tutorialWyckoff accumulation schematics. Electrical technology: what is motor starter?Starter ford diagram wiring transit motor engine focus diesel 2002 schematics Engine starter motor diagramStarter solenoid assembly exploded diagram. 0 gear. ? thanksThere are 9 kits graded MK1 to MK9(Highest) . tomzi • 1 yr. how to craftsmanship them and why it’s important to Augment your gear! Augmenting your Top Hierarchical gear the a slow and exorbitant process. Also nobody should buy all levels of augment kits (like all from Mk-1 through Mk-9). The. An Item Modification Station - These can be found on the Fleet, Capital and Starter Worlds, and can be purchased for placement in Strongholds. View data for the Augmentation Kit MK-11 SWTOR Schematic. "Armormech at level 600 after you purchase the unlock to get to 700 allows you to instantly craft item-rating 268 non-modifiable armor, an item-rating 274 tank armoring, and at 680 allows you to craft augment kits, and the blue. In practise, always get Augmentation Kit MK-10s. Augments can be crafted by the Armormech, Armstech, and SynthweavingCrew Skills. Posted November 25, 2012. What crew skills can craft them? (if you can craft them) 3. We got a little news about crafting. Check Details. Reverse Engineer Category: None. The augment kit doesn't change the level requirement of the gear. Augments have been reduced to 8 tiers. Drag your augment to the new slot and click apply. . . Augment Kits are made by different crafting skills, E. armormech, armstech and synthweaver make all the augmentation kits (MK-1 to 6). Augment kits can be applied to any piece of gear. Removal of Daily Resource Matrices. Check Details. I am 450 armormech 450 skill and I have a question around MK-9s. Almost everyone should get this tier of augments. In that case the level requirement to use the gear would be level 9. Other languages: MK-11-Aufwertungs-Kit. 0 and crafting: a beginners guidePsa: crafting +crit amplifiers are negative : r/swtor Swtor skills crew crafting diagramSwtor: finding things. Universal Prefabs are different from Industrial and Synthetic Prefabs in that you must first craft the materials to create the Prefabs. Any crafts grade 11 component can be RE's to a MK11 aug slot component. Slot Ng. View data for the Augmentation Kit MK-8 SWTOR Schematic. View data for the Augmentation Kit MK-9 SWTOR Schematic. Swtor schematics Swtor augmentation slot component mk-11 Svt 4 pro schematic. Is it some specific gear just for PVP? I don't do PVP. Augments have a required minimum Augment Slot MK-# based on their level. Check Details. Let Us Remove MK-11 Augment Kits from Gear. It can be created by player characters trained in the Armormech, Armstech, or Synthweaving Crew Skills. Rv inverter wiring diagramIt can be produced by characters trained in the Armormech, Armstech, or Synthweaving Crew Skills. Then you can mount an Augment to the gear. itm. View data for the Augmentation Kit MK-11 SWTOR Item. Click this to say thank you if my post was helpful! : So post-4. How to get augmentation slot component mk-11. x -- check out the blogs and enjoy the theories. Swtor. To arts one Kit MK-10 you be need the following: 10x Augmentation Slot Component MK-10 (Deconstruction of Crafted Items) 4x Core. Home Game News Store Forum Support PLAY NOW. View data for the Augmentation Kit MK-11 SWTOR Schematic. This equates up to an additional 252 points of any stat you choose and 168 points of Endurance or Power (depends on which stat you choose, offensive stats are paired with endurance, defensive are paired with power). The grade of Kits just mean you can install a higher grade actual augment with better stats. 21. . . Synthweaving at level 600 after you purchase the unlock to get to 700 allows you to instantly craft item-rating 268 non-modifiable armor, an item-rating 274 healer/dps armoring, and at 680 allows you to craft augment kits and the blue Crit and Redoubt defense) item-rating 276 augments. View data for the Augmentation Kit MK-6 SWTOR Schematic. . Fire Emblem Heroes Fire Emblem Warriors Pocket Mortys Star Wars:. View data for the Augmentation Kit MK-8 SWTOR Schematic. So post-4. . 0. View data for the Augmentation Kit MK-4 SWTOR Schematic. Check Details Swtor fleet augmentation rhythm droid What is the cheapest way to obtain mk-11 augmentation assemblyGear augment guide Mk augmentation. 3) General speculation in advance of 4. Swtor reverse engineering guideSwtor 6. 0. - Use 228 augments and mk-10 kits or 286 augments and mk-11 kits (the in-between ones cheat you out of a. Augmentation Kit MK-11 Rating 280. Next, craft items of the appropriate level for the augment kit mk that you want to make, then re items. MK11 Augments Guide and The Ten Best Augments GAMERS DECIDE. Home Game News Store Forum. Next, craft items of the appropriate level for the augment kit mk that you want to make, then re items. View data for the Augmentation Kit MK-4 SWTOR Schematic. Just yesterday I got my average gear rating to 306 and was very happy until a friend of my said I don't use any augments so my stats are not the best…To get an augmentation slot component, all you have to do is reverse engineer a crafted item of that tier. First I didn't realize this bug. Las Vegas, NV Assets (11/16/2014) San Antonio, TX Assets (1/23/2015) San Antonio, TX Assets (1/23/2015) Anaheim, CA Assets (4/18/2015) Anaheim, CA Assets (4/18/2015) Classes Classes. gear rating currently is item level 306 and the equivalent relic is the Sha'tek Relic of the Primeval Fatesealer MK-19, which adds 2,314 points of Alacrity Rating. Wiring Diagram for Split Micro-USB Cable? - Electrical Engineering. Well the RE bug just hit me, I re'ed 500 Gleaming Phond Artifice Bonded Attachment and got NO Augmentation Slot Component MK-9. Even SoV Solo or Story can be done without augments. I know this becuase I placed a few on sale but they don't show up when I search for them. 1. Web your circuit board layout software needs data from your schematic, and you’ll need to use a schematic capture tool to get started in a new circuit board layout. The dedicated guide contains tips for all roles in both PvE and PvP. Web hi, i tried to find it here on forum, and strangely my google did not either. The schematic used to create Augmentation Kit MK-1 can be obtained. I think after the expansion the highest augment will be mk-8, as a part of the crafting revamp, and old augments are not made obsolete. Right click on the station and drag the piece from my inventory to the station. 0 Deconstruction Basics Guide. This doesn't seem to be happening for other augmentation kits; just the Mk-8s. The most fun item to craft when you start Synthweaving is pieces of Shadowsilk armor, which requires two pieces of Shadowsilk from Underworld Trading, combined with two of the Rubat Synth Bonded Attachments we crafted earlier. Christmas is a lovely holiday and a perfect time to decorate your house. These kits will likely be more valuable in 7. 0 are still valuable, more than even the. Web phoenix, az assets (1/31/2014) atlanta, ga assets. Then you have to mount the Augment Kit to the gear item. . Free SWTOR Item to Celebrate. Right-click on the modification station and drop the piece of gear on the window that appears. Augment Kits are made by different crafting skills, E. Web blue_ckaym • 5 mo. . I've now created and additional augmentation slot on a lightsaber. First, get the kit schematics from the crew skill trainer. The component result is not random: you will get one component per crit-craftable item RE’d, regardless of quality or item type. Then you have to mount the Augment Kit to the gear item. Augment kits can be applied to any piece of gear. Mk. Store. View data for the Augmentation Kit MK-7 SWTOR Schematic. Find the station to use. Sci-fi. Armstech, Armormech, Cybertech Components; Artifice, Synthweaving Attachments; and Biochem Cell Grafts, are the most efficient method of MK-9 Augmentation slot kit component acquisition. Put the augments into the augment slots. Swtor reverse engineering guideSwtor crew skills guide crafting republic lost island flashpoint unassembled components fleet beginners command vendors location pvp. So I made one. Peavey vb-3 bass head. Swtor skills. Makita dc18rc rapid 0ah 18v charger battery kit. 5 So the effective cost of a MK-9 kit for me was really about 19-20K. 3. 0, I have schematics for Augment kits 1-7 but there is not schematic on the Synthweaving vendor for MK-8 kits. Put money into 3. Schematic source The schematic used to create Augmentation Kit MK-1 can be obtained. Augments: Blue 276 augments ([Type] Augment 73 + Augmentation Kit Mk-11) Crystals: Advanced Eviscerating (+41 Critical)Since the latest patch, I cannot search Augmentation Kit Mk-8s on the GTN. We’ve always been able to deconstruct various Crafted Items and some types of Gear over the years in Star Wars The Old Republic. To place an augment into the slot, next right-click the augment from your. For MK-1, it's like 1k. tomzi • 1 yr. 0. Someone who just leveled up to 55 should never buy an Augmentation Kit Mk-1. Schematic source The schematic used to create Augmentation Kit MK-5 can be obtained from Armormech, Armstech, and Synthweaving Crew Skill trainers once a character has attained a rating o. Used in the creation of Augmentation Kit MK-1. View data for the Augmentation Kit MK-1 SWTOR Schematic. SWTOR | Forums. Most people focus on "the best", which is Grade 11. Potentiometer symbol schematic battery resistor symbols potentiometers clipart beginners clipartbest clipartsBattery circuit symbols symbol Symbol for a. You can reverse engineer the non-moddifiable armor to get. 330k 220k 321v 22n out rel1 16 1 13 4 11 6 9 8 d c 1n4148 c d. 0 Onslaught expansion Kit MK-11 you will need the following: 10x Augmentation Slot Component MK-11; 20x Prototype Data Spike; 20x Prototype Woven Syntex; 5x Prototype Lustrous Synth Bonded Attachment; How to put Augments on your gear. Can't put everything in the title, but when disintegrating items that have been in the crafting inventory, we're STILL not getting augmentation kit slot components. 3. Star Wars name: Augmentation Kit MK-11. GEAR AUGMENT GUIDE Mortal Kombat 11 How & What Augments To Use MK11 Gear System YouTube Check Details MK11 Augments. Was checking some crafting trainers and u can learn new Augmentation Kit Mk-10 at lvl 490 but cant see any new augment. View data for the Augmentation Kit MK-2 SWTOR Schematic. Swtor how to get augmentation slot component mk-11I like these new augmentation kits you can craft :) : swtor Vindir dark side vendor republic fleetSwtor gearing. News. And no, you can't remove the slot you added (MK-4) (1). Training Cost: 35000. View data for the Augmentation Kit MK-11 SWTOR Schematic. Web blue_ckaym • 5 mo. Kit d'amélioration Type 11. Any piece of gear (armour, weapon, implant, relic, or earpiece) may have an Augment slot added, whether or not it has modification slots. Used in the creation of Augmentation Kit MK-1. Swtor Augmentation Kit Mk-11 Schematic. com . Followers 13 13Swtor Augmentation Kit Mk-11 Schematic. Augmentation Kit MK-11 Items Jedipedianet's SWTOR. The circuit board schematic is. Support. Aric Jorgan Customization 1. 2k for the additional scavenging mats and another 300 for the blue slicing mats (these were dirt cheap on GTN due to people getting them while farming thermal regs) 16+2. They are next to useless. How To Receive A Free Repair Kit For Recalled 889Lmmc, Click Here. Swtor augments guide everything need know vulkk stronghold augmenting prefer privacy gear while own place also if someI'm a little confused about augmentations and how you get them so, I have a couple of questions. And you will also need to make higher "Grade" kits to put them in. View data for the Augmentation Kit MK-8 SWTOR Schematic. the OP is talking about the augment schematics (the things you put into the augment slot in gear). Forums. View data for the Augmentation Kit MK-6 SWTOR Schematic. in a guild with all the right perks is a good 60-80 per toon. Someone who just leveled up to 55 should never buy an Augmentation Kit Mk-1. Required Components: 10x . Swtor augmentation slot component mk-10Swtor augments guide everything need know vulkk stronghold augmenting prefer privacy gear while own place also if some. Fire Emblem Heroes Fire Emblem Warriors Pocket Mortys Star Wars: The Old Republic. I just need a way to get 2 mk-1 augments Any ideas? Jump to contentView data for the MK-11-Aufwertungs-Kit SWTOR BauÌ plan. 11 slots will accept both Mk. augment_kit. I wanted to expand on the. Here is my guide on making augment kits. This guide remains up-to-date for Legacy of the Sith!As a synthweaver you will be able to create both the augments kits to add another slot to your lightsaber (s) and also the strength augments to go into these slots; though you will need to get schematics from slicing missions, specifically critical results on sliced tech parts missions. So now…View data for the Augmentation Kit MK-1 SWTOR Schematic. Next, craft items of the appropriate level for the augment kit mk that you want to make, then re items. So they are fairly important, but remember that every upgrade you do deletes the augment and you will need an augment kit after every upgrade. He should simply buy augmentation Kit Mk-9 straight away. If you go to the drop down at the top of the trainers list, you can select "all" instead of just "available" and that will show you all available schematics and the level needed to buy/learn them. Recommended Posts. I think you are thinking of the augmentation kit schematics (the things you use to add augment slots to gear). View data for the Augmentation Kit MK-9 SWTOR Schematic. View data for the Augmentation Kit MK-1 SWTOR Schematic. Ashara Zavros Customization 2. They will all take the same # of mats (6/6/8), it does not matter what crafting skill you are using. Returned to a character not played for a while, the Mk9 augmentation kit seems to be no longer available, not on the crew skill vendor, but I can craft mk 9 augments, any clues of were this is now?It can be produced by characters trained in the Armormech, Armstech, or Synthweaving Crew Skills. Augmentation Kit MK-1 is a Premium -quality Augmentation Kit. You can deconstruct. I have all the crafter but the last time I played I mostly used Sythweaving to make armor and then breakdown to make Augment Kits. 3=18. 2k credits at present, and I predict at worst ~ 48. 0. Wyckoff tradingviewWyckoff accumulation schematics terms medium concepts trade location Distribution schematic #2Kh tang's blog: stock. . micro. More sharing options. Add in the 28% crafting crit bonus and this brings down the cost to 15-16K. Augmentation Kit MK-1 is a Premium-quality Augmentation Kit. Next, craft items of the appropriate level for the augment kit mk that you want to make,. with MK-1 costing 1000 Credits to mount, and MK-9 costing 36k (or 36,000 for those not knowing in the typical money system) to mount. For the MK-9 kit, add 2. View data for the Augmentation Kit MK-7 SWTOR Schematic. GEAR AUGMENT GUIDE Mortal Kombat 11 How & What. View data for the Augmentation Kit MK-8 SWTOR Schematic. View data for the MK-11-Aufwertungs-Kit SWTOR BauÌ plan. Then you can mount an Augment to the gear item. View data for the Augmentation Kit MK-1 SWTOR Schematic. How to get augmentation slot component mk-11 . GEAR AUGMENT GUIDE Mortal Kombat 11 How & What Augments To Use MK11 Gear System YouTube. 3pdt channel wiring led switching bypass add tone doublePedal bastard electronic schematics Pedal bypass true looper diy guitar switcher effect loop aluminum switch kits detailDistortion ds schematics wiring overdrive ds2 boost ds1 tremolo electrique efekty schematy. They all require two of each appropriate gathering skill material: AT, AM, CT - Scav metals and Scav compounds and Vendor. All Activity; Home ; English ; General Discussion ; Please: Incremental price for MK slot UpgradesCrafting at level 75 can be very rewarding, but the path to endgame best-in-slot gear can be pretty confusing. View data for the Augmentation Kit MK-11 SWTOR Schematic. – – the kit parts you get depends on the level, so you’d need to make and RE level 49+ wearable stuff to get Mark 6 augment kit parts. . Next, craft items of the appropriate level for the augment kit mk that you want to make, then re items. Augmentation Kit MK-11: 20: Prototype Data Spike: 20: Prototype Woven Syntex: 5: Prototype Lustrous Synth Bonded Attachment: 10:Augmentation Slot Component Mk 11 Swtor. View data for the Augmentation Kit MK-9 SWTOR Schematic. 0 crafting and crew skills: a beginners guide Swtor skills vulkk warsSwtor skills crew crafting diagram. Isn't this contrary to this game's entire philosophy of having your crew members do all the work so that your character is out actually playing the game? For examp. New SWTOR Forums are now live! ×. 3. If we divide 1 by 0. The gear's level requirement is determined by the level requirement of the modifications and augments in it. View data for the Augmentation Kit MK-2 SWTOR Schematic. Web augmentation kits are item modifications that create augmentation slots on gear when used in conjunction with an item modification station. Play Now. A SWTOR Enhances Guide till help you learn what Augments are, how to craft them and why Augmenting your gear the important for your character! SWTOR Augments 7. Category: Miscellaneous. Each augment contributes two stats. Forums. They will all take the same # of mats (6/6/8), it does not matter what crafting skill you are using. View data for the Augmentation Kit MK-7 SWTOR Schematic. I just got the schematics for single and double-bladed lightsabers, made a couple and filled 'em with goodies. Web hi, i tried to find it here on forum, and strangely my google did not either. SWTORData | Augmentation Slot Component MK-101 Used in the creation of Augmentation Kit MK-9 . 6. Store. Go to topic listing. Components; Resistive Armoring; Augments. what choose are available, how for craft them furthermore reasons it’s important to Augment your gear! Augmenting your Top Tier gear is a slowly and expensive process. The reason an Augmentation Kit MK-11 is better than an MK-10 (or less) is that the MK number specifies the *highest* MK number of Augmentation that you can put in the slot (created by the kit), and higher-MK Augmentations are better than. . Other languages: MK-11-Aufwertungs-Kit. Also, safety is conveyed through the respected RTG casino software which delivers a fair and random experience through frequent testing, swtor how to add mod slots. 1). The Augmentation Kit MK-11 can be crafted if you are high enough level in Synthweaving, Armormech or Armstech and bought from the GTN. Pin en electronic Wiring diagram for usb cable Micro usb wiring diagram. I've been making the augments and RE'ing them. I've augmented green 326 gear at the beginning of the evening only to get a blue upgrade (or, God forbid, a purple LOL) and needed to. But when deconstruction is done, I get some crafting materials but not a single "Augmentation Slot Components MK-10". If they upgrade to MK-12 or new augments in the future, you'll have to create or buy a new MK-12 augment kit, remove the old augment from its slot manually, then overwrite the MK-12 kit on the MK-11 kit slot on the item, then put the old augment or a new one back in. Thanks for any help! Crafting Trainers have the kit schematics. 8 comps x 5 missions each. Any guidance here appreciated. Also nobody should buy all levels of augment kits (like all from Mk-1 through Mk-9). Play Now. BOOM this is straight to the point and under 5 min! Overall this is an extremely effective augment in all modes. I read you need 10 components from REing crit craft able items. SWTOR | Forums. Andronikos Revel Customization 8. Universal Prefab Kit MK-1Here are some of the things you can get from Deconstructing Items. I'll explain what Augmentation Kits and the process of creating Augment Slots in details further below in this guide. Make sure you get the Armormech ones. But I'd suggest Synthweaving over both of them - for the augment slots, and critical (+ alacrity and defence) augments. Augments are extra stat points (which can help you reach thresholds for accuracy/alacrity), which in turn increase your efficiency. SWTOR - Patch 1. What is the cheapest way to obtain MK11 augmentation assembly components? swtor. . G Armormech, Armstech, Synthweaving. Visio mac circuitsEdrawmax examples Schematic diagramSchematics. Yeah def the trainer for this. com - Stasie's Galactic Starfighter Guide (Ships, Components, Crew, Tips)View data for the Augmentation Kit MK-2 SWTOR Schematic. So, it seems like the whole mechanism for creating augment kits encourages you to just sit at the screen and doing nothing but craft. Suggestion Box. G Armormech, Armstech, Synthweaving. View data for the Augmentation Kit MK-11 SWTOR Schematic. To match the above listed changes. The armormech greens that yield mk-9 slot components cost more mats than the ones I have listed. They are next to useless. That same armormech skill character also had the schematic for an appropriate level and stat augment. Along with these general changes which are affecting Crafting, there are some more detailed changes which impact very specific Crafting Skills . Armstech Crafting at Level 75. View data for the Augmentation Kit MK-11 SWTOR Schematic. View data for the Augmentation Kit MK-11 SWTOR Schematic. ) However NEVER put the created grafts/components in your material inventory! Crew Skills > Armormech > Armormech schematics Overview • Trainers • Schematics Basic schematics | Expanded schematics | Heavy armor ( Expanded ) | Medium armor ( Expanded ) | Custom-quality schematics ( Medium armor • Heavy armor ) | Augments ( Expanded • Kits ) | Stronghold | War Supplies Count: 1 Used to install Augmentation Slot MK-11 at an Item Modification Station. Used to install Augmentation Slot MK-11 at an Item Modification Station.